Download the Use Case

The Pulse of the 2026 World Cup: Analyzing the Latin American Fan

What will you find in this Use Case?

  • Second screening is the norm: WhatsApp leads as the undisputed "digital stadium" across all analyzed countries (ranging between 64% and 71%). Instagram is the definitive second screen, especially dominant in Brazil (59%) and Argentina (47%).
  • Active game-time consumption: 77% of respondents actively consume products while watching the matches. Snacks are the universal baseline (82%), while food delivery is expanding rapidly in markets like Peru (47%) and Mexico (39%).
  • The sponsorship challenge: Official sponsorship without targeted local activation does not generate closeness; 49% of viewers do not feel sponsoring brands are any closer to them. Brands relying on humor perform best, leading viewer attention in 5 out of the 6 surveyed countries.
  • Resistance to Artificial Intelligence: While AI is widely used for checking game statistics (32%) and score predictions (26%), Argentina stands out as a major outlier: 49% state they would not use AI at all for sports-related topics.

Horizontal (3) Horizontal (3) Horizontal (3)

Do you know our Geolocation product?

Combine geolocation and survey data to measure your Out Of Home (OOH) advertising.

You might also be interested in

gettyimages-1000701308-170667a 3

Use Case

The Bad Bunny Effect: Measuring Real Impact Through Behavioral Data

Image-Feb-20-2026-08-22-33-6935-AM

eBook

Research in LatAm 2.0: Navigating Culture and Complexity

u16-KB

Infographic

Capturing the Social Pulse: What Do Families Really Think About Social Media Restrictions?